Eberron: Expeditionforged

11.08.2013: Brokerage

Characters

B-1 (Bone):
An adamantine-bodied Warforged with tribal past and a later conversion. He utilizes an iron chain to mow down the opposition and combines the pack tactics of the wolf with the ferocity of a lion. However, his social skills are not exactly top-notch.
Barbarian 2; Fighter 2; Crusader 1
- Lion Totem variant (Complete Champion)
- Wolf Totem variant (Unearthed Arcana)
- Whirling Frenzy variant (Unearthed Arcana)

Fix:
Cased in mithral, we have the team player and utility user of the party in the form of Fix, a very altruistic Warforged Artificer. He is to provide the party with everything they need and cannot buy so a very heavy burden lies on his shoulders.
Artificer 5

Jaeger:
Finally, we come to the adamantine-plated Psychic Warrior whose main ability is to boost himself beyond the capabilities of any mundane warrior. Thus far his past remains shrouded in mystery but maybe more will unfold over time.
Psychic Warrior 5

Setting

The Warforged have been sent to the Kapaerian Island to search for new ruins by Merrix d’Cannith. At the moment, they are being led by Jovi d’Cannith who is to act as the intermediary between Xen’Drik and Khorvaire. In addition to him and the three, there are 5 Guard Class Warforged and 10 Scout Class Warforged to help setting up base and exploring its surroundings. The party members are Executive Class and have authority over the rest but not each other. It has been a week since they first set foot on the Kapaerian Island.

Session

The party is traveling through a gorge between two ramparts in the jungle. This is your average terrain in the island as they have learned. A big black dragonfly starts monitoring them above their heads and Jovi identifies it as a Tirbana Eyewing and explains to the rest what this means. Bone attempts to reach it with the help of his chain and stretchable arms but misses the tiny bug. At this point, however, he notices that there are two more of them. Since Jovi underlined that they must not be allowed to report the party’s arrival to the hive and the rest cannot do anything about it, Jovi shoots down two of the three with his Magic Missiles. After the third one escaped, they choose to follow it rather than be tracked down by the Tirbana it will alert.

They reach the scouting party that is harassing Manethak and arrive at the scene of his mind finally giving up in exhaustion. Since the Tirbana were alerted to their approach, they are not surprised and fight ensues. Jovi’s Iron Guardians prove themselves to be a boon since their anti-mage teeth are activated by the Drowsers’ spell-like abilities. The party is facing two Eyewings, three Drowsers and a Slayer, and the Iron Guardians quickly dispatch of one Drowser with the help of a critical success.

Bone is enlarged by Fix and Jaeger expands himself. However, the two titanic Warforged are unable to reach the bugs due to the hampering undergrowth. The Eyewings begin harassing Jaeger who becomes affected by their disorientating touch. Jovi provides back-up information about the capabilities of the Tirbana while his Iron Guardians begin tearing at the rest of the Tirbana. Jaeger escapes from the Eyewings and swings at them but misses. Bone manages to reach the Slayer and trips it from afar. When it tries to get back up, the Iron Guardians, Jaeger and Bone shred it to pieces. One of the Eyewings is shot down by Jovi and the other succumbs to a sucker punch from Jaeger when it attempts to escape and alarm the rest of the hive. The remaining Drowsers are taken care of by the Iron Guardians and Jaeger. The Iron Guardians rip to shreds one tripped by Bone and Jaeger splits the last one in half with a swing of his greatsword.

They approach the Goliath who is still unconscious. Since they have no real way to restrain all his limbs, including the phantom Girallon arms, effectively, Bone is ready to finish him when Jovi awakens Manethak. It turns out that he barely speaks Common but they manage to convey to him the massacre of the Tirbana. Manethak insists that they follow him and the party agrees.

When they must climb a rampart to reach Manethak’s cave, Bone throws a silk rope to the Goliath so that they may climb up using it. Although the process should be simple, they are all hampered by their heavy plating and armor. Fix helps the Warforged with use of Bull’s Strength on their gear but Bone who attempts to bring one of Jovi’s Guardians with him still falls due to a critical failure. Jaeger successfully brings the first dog up, though. After Bone’s failure, they settle upon dragging the second Guardian up after tying it to the rope. Jovi fails to climb and falls, not once but twice to his utmost shame and is finally dragged up along with his Iron Guardian.

The Drowsers guarding Manethak’s cave are disposed of using the Iron Guardians. Once inside, Manethak begins praying for his family whose blood still stains the cave. Jovi begins interpreting the paintings on the walls, and he asks Manethak about the concealed being leading the insects. The Goliath answers him with the name “Nehushta” and gestures to ward evil. Fix ends up using a scroll of Comprehend Languages to communicate with the Goliath. With Bone’s help, the party successfully conveys their questions to Manethak who proceeds to answer them with the history of his clan. They agree to help him avenge the Goliaths and are puzzled by the week Manethak requires for rituals. However, Jovi reminds them that they will need a base of operations before taking on such a quest in any case. Manethak tells them of a good place to start construction and they leave.

They find the rocky outcrop and everyone agrees that this is probably as good of a place as they could hope for. The existence of archaeological finds is also a promising start. Fix uses another scroll to comprehend the Giant runes on the stone tablet and Jovi makes a copy of the runes and Fix’s translation to be researched in Sharn. The Warforged begin construction: Bone orders eight of the Scouts to start chopping the woods around the opening. Two of them are to search for a suitable place for a quarry as a pair. One of the Guards is to help him move the stones around the outcrop while the rest are to start smoothing it. Jovi, Jaeger and Fix relax and begin recharging their strength.

After some time, there is a brief whistle of the scouts’ signal whistle. It dies out abruptly and Bone, Jaeger and Fix rush to investigate. They find the handaxe of one of the Scouts and some tracks indicating humanoid enemies but nothing else. However, the Warforged are able to deduce with the help of Jovi that such an effective attack must have been orchestrated by the Drow about whom Manethak had warned them. They decide to adopt a defensive formation for the night.

After nightfall, the party is approached by someone in the dark, demanding parley. They agree and Sharroos introduces himself and the general situation of the Kent’tar clan. He informs the party of having secured their servants after killing a scouting party of traitors and sends some of his men to deliver their bodies. Since both Scouts are only offline and not dead, Fix is able to repair them with the help of his infusions. One had been taken out by bolts to its forehead and the other was charged by the Drow after making the alarm. It tells the party that whatever the assailants were, at least they were black people which confirms that the Scouts were taken down by Drow.

The negotiations with Sharroos continue. The party demands that he show himself but Sharroos wants one of their servants to be sent to his men as a hostage in return. Once one of the returned Scouts is sent to the Drow, Sharroos rides his scorpion to the edge of the light and reveals himself. When he is questioned for proof that they were not the assailants, he orders one of his men to throw the head of a traitor to light. Convinced of the truth of his words when Sharroos explains his need for help and how Irranna has forsaken Vulkoor for something called Nehushta, the agree to help the Drow since Sharroos promises to leave them be, unlike Irranna. He is to return the next night so that they may mount their mutual assault at Irranna’s followers. Sharroos knows his way around the traps surrounding Irranna’s camp and he agrees to have his men wear red war paint to distinguish them from the traitors.

Fix and Jaeger return to their meditation and the session ends.

Comments

VariSami

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